Focus Pulling Simulator | Cine Power Planner

In development

A gamified trainer for pulling focus — the job of the focus puller. You work a virtual follow-focus wheel through real cinematic scenes, keeping the shot sharp as subjects move and the story cuts between them. This is an early preview of the training path; the playable game is coming soon.

The training path

Levels build from a still frame to the hardest moving shots on set.

  1. 1

    Hold a static scene

    A locked-off subject. Learn the follow-focus wheel and witness marks, and keep a still face critically sharp wide open.

  2. 2

    Rack between two faces

    Two people at different distances. Pull cleanly from A to B on cue and land the mark without overshooting or hunting.

  3. 3

    Catch the turn

    One person is talking; the other turns a shoulder toward camera. Anticipate the beat and rack to them exactly as they land.

  4. 4

    Follow a walk to camera

    A subject walks toward the lens as depth of field collapses. Ride focus continuously and stay sharp through the closest, hardest metres.

  5. 5

    Go pro

    Whip-pans to a new subject, handheld and Steadicam moves, long-lens compression, and low-light wide-open work across rising difficulty tiers.

What's coming

  • Cinematic scenes with real optical bokeh — proper character design and multiple rooms, not placeholder art.
  • Difficulty tiers that open the aperture, lengthen the lens and speed up the action as you improve.
  • Physically accurate depth of field driven by the same optics engine as the DoF Simulator.
  • Live sharpness feedback and precision-and-timing scoring — perfect / soft / miss, streaks, and a record of your improvement.